Plastic Insert in Ark: Awakening​

Plastic Insert in Ark: Awakening Matt Healey designed our plastic insert, here's the draft you can see. The room tiles and cards will be placed vertically for easier management. Also, we will have the signs for the room groups depicted next to them. We love it! What about you? Comments...

Game Design: Simple but Smart Automata

Game Design: Simple but Smart Automata In the co-op mode "It Learns" - I wanted an difficult automated opponent that adapts to what the players (challengers) do. So, I wanted a smart Automata, but at the same time I wanted an Automata that is simple to play, one requiring not...

The Glitch Co-Op Mode in Ark: Awakening

The Glitch Co-Op Mode in Ark: Awakening From the beginning we wanted each solo/co-op mode to have a different feel and vibe to it. By playing The Glitch there is this sense of urgency and imminent danger. In the other co-op modes a thoughtful plan is rewarded. In playing The...

Fallout Mode in Ark: Awakening

Fallout Mode in Ark: Awakening After some extensive testing, we are finalizing the rules for the Fallout mode in Ark:Awakening. And - it is awesome - some of us love it even more than the normal "Awakening" mode. Skip down to see what we love about this mode. To those...

Gamefound Pledge Manager is Open

Gamefound Pledge Manager is Open Hi to all,Happy Easter and if you are orthodox may you win the egg cracking battle this week.I am happy to announce that the pledge manager (Gamefound) is open. If you are a backer, you can expect an invitation email in your inbox within the next...